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Thespokentoken's podcast

Outer Rim Of Gen Con

Aug 2, 2019

I wanted to place the notes to this Episode on their own and not in the attached show notes, so see them below! 

 

The Long Haul (Project Play) - I got to spend some time with our gracious hosts for this project, Chad and Doris Roberts and learned quite a bit! We talked shading principles, techniques that we will...


How space you gonna need: The Big Score

Jun 1, 2019

How much Space you gonna need?- I was tempted to add another game here, but refrained, this episode I tackled The Big Score from Van Ryder Games! This one is unique because it scales well to it's six player variant, and also it has two distinct phases, that not only see you playing a distinctly different mechanical...


Call To Adventure Volume One

May 4, 2019

I Rather like that I have titled this volume one, it seems fitting, given the storytelling nature of this game. Not that it tells the story for you, oh no it in fact leads you with hook after hook to weave your own tale. I like the heady mix of doing what I think is best i.e. ‘what I want to do’ and having to deal...


Res Arcana First Impressions

Apr 15, 2019

Res Arcana. Sand Castle Games – Tom Lehman designer - Julien Delval Cover and Card Art

 

I thought a bit about this one before I purchased and to be honest the artwork drew me in, it looks compelling in the promise of rich interactive world underneath the skin of the game. As we have talked about in the past theater...


A Deeper Look: Solo Gaming

Sep 3, 2018

Playing Solo, or by yourself

What to look out for:

First up let’s discuss a couple of important points I think need to be addressed: the difference between a genuine solo experience in a game and something that may be able to be played solo. They are very different experiences, often the main difference being depth of...