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Thespokentoken's podcast

Apr 1, 2019

Intro Banter: Alex and Larry Catch up with current goings on, and discuss Kickstarter, and cold starts to the podcast!


Spoken Tokens: Our interactions with you, ‘The Spoken’ our wonderful listeners!

This episode we received both an answer to Alex’s query AND and wonderful topic of discussion:


Hey Alex and Larry!


First off, want to thank you guys for making the podcast. The board game world is not always the easiest to get up to date info on and getting insight into game design/industry workings itself is always super interesting.


Listened to the latest episode and wanted to email in to say the name of the game is Crocodile Dentist...I also remember playing this as a kid and I believe my childhood would have been after both of yours' (I'm 26). Nothing like a game about removing teeth from a crocodile to span generations of children. Not sure if I'll be the first or not, but figured I'd write in.


Heard about your podcast from GamePoint (which is amazing) and have been listening since. Not sure if this has been covered in an episode yet, but I'd love to hear about different methods for testing a game/mechanic that's still in design. I suppose the answer could be as simple as 'Just play it over and over', but I feel like almost everything has more depth than people would expect. Anyways, keep up the good work and thanks for all you do!


Design Lab - We speak about the mechanics of game design and tackle some common issues at a really deep level. Usually speaking with an established publisher/Designer! We cover the question Sam asked us in depth! “I'd love to hear about different methods for testing a game/mechanic that's still in design.


On the table - We examine what the game is like when played, we cover components, setting, rules and the overall atmosphere.


  •         Components
  •         Set-up
  •         Table presence
  •         Smoothness of play
  •         Rules learning
  •         Atmosphere
  •         Use of setting in implementation


Chimera Station


Conventional wisdom - convention going ons. I know it's not been long since we had the monumental segment, but there are a LOT of cons going on right now, so we want to keep you up to date on these as much as possible. If you know of or are hosting/attending a Con let us know and we will cover it! Conversely if you go to one of the ones we list drop us a line to let us know about your experience!


Mar. 28-31: PAX East – Boston, MA

Location: Boston Convention & Exhibitor Center


Mar. 28-31: GameStorm 21 – Portland, OR

Location: Red Lion Jantzen Beach Hotel, 909 N Hayden Island Dr, Portland, OR 97217


Apr. 6-7: FnordCon – Austin, TX

Location: TCEA, 3100 Alvin Devane Blvd., Austin, TX

We're excited to pull back the curtains on FnordCon, our celebration of all things Steve Jackson Games. What sort of things do you do at a FnordCon? • You hang out with Steve Jackson. Not in a "he passed me in a hallway" way, but "I played against him in a game of Ogre " kind of way. Plus, signings! • You'll be one of the first people to play Car Wars 6th Edition – our faster, easier, and no less deadly version of classic autoduelling! • Munchkin Warhammer 40, 000(with pre-release expansions)! Munchkin Steampunk: Girl Genius(pre-release)! The chance for Munchkin Line Editor Andrew Hackard to deface your cards! • More pre-release games that we can't even tell you about here! Because They Are Watching. • Lots of Ogre and a chance to meet Ogre Line Editor Drew Metzger! • A chance to see and buy our full line of games, including many of our Warehouse 23 exclusive products! • Your opportunity to catch up on recent releases!





Steve Jackson Games

Tasty Minstrel Games

Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit them for the full project and so much more amazing music!


Intro / Bump / Outro:

Chillopolis / By bLiNd

From the album Chronopolis Music Inspired by Chrono Cross

Original Song Chronopolis

Original Composer - Yasunori Mitsuda

Project Site: