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Thespokentoken's podcast


Jul 1, 2020

Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! 

 

What’s NEW(s) - We discuss current relevant news AND or new things to us in the boardgaming world! The longtime buyer of Novels, RPG, science fiction and fantasy, and role playing games for Barnes and Noble, Jim Killen, has been laid off after 41 Years. 

 

Gloomhaven: Jaws of the Lion release and then the world went crazy (eye roll)



Game Life - We talk about the reality of hobby boardgaming integrating into our everyday lives.

This time we cover that most precious of commodities: Time! We discuss the reality of stated play time Vs. the actual play time, and cover some strategies on how to both get your time to match what's on the box, and more importantly how to know when that time is not realistic for your playgroup.



First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. This Episode

 

Larry: Realm Of Sand Designed by Ji Hua Wei Published by Deep Water Games Released in 2018.

 

Alex: Silver and Gold Designed by Oliver Freudenreich Published by Pandasaurus Games Released in 2019.




On the table - We will examine what the game is like when played, we need to personify that experience, this should be impersonal experience wise, but cover angles and what to expect from the title, cover components, setting, rules and the overall atmosphere. 

This Time we cover Monumental Designed by Matthew Dunstan Published By FunForge Released 2020

 

Rules- This covers everything in the Rule book from setup to actually communicating what you are doing when you play.

 

Components- Every piece in the box, this can also cover table presence, what does it look like when it is all laid out.

 

Play- How does the game play, is it smooth, what are the fun interactions, what does it encourage.

 

Theme- What does the title do with its theme, how does it use it to further the narrative of the game and provide atmosphere for those playing.




Links: 

Podstudio1 

BGG 



Music:  As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit and support them for the full project and so much more amazing music!



Intro/Interlude/Outro : 

Whispering Shadows  / by NoTux

Original Song: Shadow Forest

From The Album - Chronopolis: Music Inspired by Chrono Cross

Project Page - http://chronopolis.ocremix.org Chronopolis: Music Inspired by Chrono Cross

Original Composers - Yasunori Mitsuda